Unreal Tournament 2007
The series continues with some cool action and new vehicles. All the vehicles from UT2004 have been tweaked and upgraded for UT2007, and they now form the basis of the Axon Corporation team. One of the Axon vehicles is an air-combat vessel called the cicada. This craft isn't going to do much damage to other air vehicles, but one of its coolest abilities was inspired by military attack helicopters. The vessel is equipped with a weapon that can home in on any land target and automatically fire rockets at the exact spot targeted. Even if you fire rockets in an opposite direction, they'll spin around in midair to bombard the selected target.
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The epitome of Axon design is the leviathan, an enormous five-man war machine that's driven by one combatant with up to four other people manning turrets on the side. Drivers sit inside the hulking shell of the tank and are mostly immune to enemy attacks, and they have access to a basic energy weapon that can be fired on the move. Gunners, who sit on the outside of the tank, are more susceptible to enemy fire. Luckily, the turret features an energy shield that can deflect incoming fire, and each of the turrets fires a different type of energy projectile, so you can adapt to each situation. If the driver can't find anyone to occupy these seats, he can switch the vehicle into deploy mode, which basically turns it into an enormous energy weapon that has unlimited range and can devastate anything in the game.
The other team in UT2007 is the Necris race. While it would have been tempting to build exactly the same vehicles for the Necris with only cosmetic changes, Epic has built completely different machines for them to use. The most impressive vehicle at this team's disposal is a three-legged tripod called the dark walker, which moves like the alien creatures from the recent War of the Worlds movie.
The Necris also has a smaller vehicle called the viper, which Epic wanted to design as highly manoeuvrable, like a futuristic version of the F-14 fighter. The cool thing is that if you fly the ship toward an enemy and jump out, you turn it into a flaming projectile weapon that can inflict significantly more damage than the craft's turrets offer. Another Necris ship is the Nemesis, which has snakelike treads that adapt to the terrain as it moves.
With all these new vehicles, Epic had to design maps with enough space for them to be used. However, traversing these maps on foot is a bit of a nightmare, which is why Epic has introduced the hoverboard. Though you won't be able to use a weapon, travelling on a hoverboard is much faster than going it on foot, and you can even hitch a ride from passing vehicles via an energy beam.
Add all this on to the usual splendid UT battles and this game looks like being a sure-gire winner.
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